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Web2.0 Loyalty VS Web3.0 Loyalty Program


5 Advantages of THE9 Loyalty Points



Table of Contents

1. Problem: Limitations of Web2.0 Loyalty Programs 2. Solution: Advantages of THE9 Loyalty Points based on Web3.0 3. Compare: Web2.0 Loyalty vs. Web3.0 THE9 Loyalty Program 4. Blueprint: Merging Expertise from Web2.0 with the Potential of Web3.0

All companies worldwide are engaged in various activities to enhance customer loyalty. Among these initiatives, one of the most prevalent is the Loyalty Point System. However, the current Web 2.0 loyalty programs contain elements that cause inconvenience and burden to both merchants and consumers.


As a result, more companies are leveraging Web 3.0 technology to enhance customer loyalty. Examples of this trend include NFT memberships like Starbucksโ€™ Odyssey NFT, Lotteโ€™s Bellygom NFT, and Nikeโ€™s RTFKT, which gained popularity last year.


Moreover, THE9 Company endeavors to revolutionize its loyalty system through the implementation of Web 3.0 technology. Striving to circumvent the intricacies associated with procuring, utilizing, or retaining NFTs, they seek to introduce a seamlessly integrated loyalty system based on blockchain technology. This system aims to uphold the same level of user-friendliness as the current loyalty system while providing heightened convenience and advantages for both merchants and consumers.


This article intends to succinctly outline the constraints of Web 2.0 loyalty systems, previously discussed, and subsequently, analyze the distinctive attributes embedded within THE9โ€™s integrated loyalty system.



Problem: Limitations of Web2.0 Loyalty Programs


The traditional use of loyalty points as a marketing tool has resulted in various inconveniences and burdens as follows:


๐Ÿ™Financial Strain on Businesses:


Stores face significant financial burdens due to loyalty program development and subscription costs, which are continuously on the rise. Statistaโ€™s research highlights an increase in the budget for loyalty management and CRM, rising from 23% to 28% between 2021 and 2022. Building a loyal customer base demands excessive expenditure. Moreover, thereโ€™s the added strain of upfront costs, such as pre-purchasing points or renting loyalty systems, which necessitates spending before generating revenue.


๐Ÿ™Inconvenience on Consumers:


1) Time & Effort required for using and managing loyalty points:

Customers must install and register for separate applications for each loyalty service and store. Additionally, distinct terms of use or regulations for utilizing points necessitate time and effort management.


2) Inconvenience in using loyalty points:

The majority of loyalty points are restricted to specific stores. Moreover, thereโ€™s a considerably high proportion of points expiring reaching this threshold is also quite high, so points become unusable until a certain quantity is accumulated.



Even in the end, the Web2.0 loyalty point system serves as a marketing tool to boost brand loyalty and corporate sales, but it also leads to the adverse effects of financial burdens on stores and inconvenience for consumers.


Solution: Advantages of THE9 Loyalty Points based on Web3.0


The integrated THE9 loyalty system marks a groundbreaking convergence of blockchain, kiosks, and loyalty point systems โ€” a pioneering initiative globally. When purchasing products at a kiosk, tokens based on blockchain are provided as loyalty points directly to the consumerโ€™s wallet. The token quantity is determined based on the token price at the time. These tokens can be freely used not only at the respective store or brand but also at any store where THE9 kiosks are installed across the world. To ensure each transactionโ€™s transparency and objectivity, validators verify all token distribution, usage, and exchange rates.

Envisioned as a remedy for the limitations of Web2.0 loyalty programs, the integrated THE9 loyalty system promises seamless integration into consumersโ€™ daily lives and directly amplifies advantages for businesses operating in-store.


๐Ÿ˜€Characteristics of THE9 Loyalty System:


1) Boundary-less Global Integrated Loyalty

Wherever THE9 kiosks are installed, the loyalty system knows no boundaries, transcending nations, industries, and brands. The area with these kiosks becomes an ecosystem where consumers can freely collect and use loyalty points.


2) Ensuring Transparency and Stability through Blockchain Technology

The THE9 loyalty system meticulously records all operational details transparently on the blockchain, verified by validators. It includes issuance volume, transaction records, and benchmark exchange rates, managed through decentralized smart contracts. This setup guarantees stability, safeguarding against tampering, hacking, or intentional manipulation.


3) Free Installation and Provision

In contrast to conventional loyalty solutions, THE9 Company offers loyalty systems and kiosk devices without charge, employing innovative manufacturing and business models. This approach allows small business owners to benefit from these systems without financial constraints.


4) Various Store/User Support Programs beyond Kiosks

Diverse programs, such as kiosk gift certificates/gift cards, meal ticket pre-purchase services offering emergency funds to store owners, integration with service robots, AI functionality on kiosks, collective food material purchases, among others, are available.


5) Establishment of a Wise Consumer Culture: Kiosk to Earn (K2E)

Consumers can comprehensively utilize the tokens received as loyalty points, exchanging them on exchanges for full utilization. As the ecosystem expands, a rise in token prices is anticipated. Through THE9 loyalty system integration, everyday consumption becomes linked to personal benefits.




When comparing the traditional Web2.0 loyalty points with THE9 Integrated Loyalty System, itโ€™s evident that THE9 Loyalty introduces groundbreaking advancements. It brings innovation in usability, scalability, regional coverage, cost-effectiveness, applicability, and even the duration of validity. These aspects are set to significantly elevate user experience and convenience.


Merging Expertise from Web2.0 with the Potential of Web3.0: A New Journey


Since 2007, THE9 Company has been pioneering in developing the nationโ€™s first payment and ticketing kiosks. Over the last three years, the team has concentrated on developing โ€˜THE9 Integrated Loyalty System.โ€™ Gone are the days of simply using โ€˜blockchain technologyโ€™ as a marketing gimmick or ceaselessly generating coins. Our aim is to integrate blockchain seamlessly into daily life, aiming for enhanced usability through the synergy of technology and innovative business models.


Presently, THE9 Company is in the final stages of system/app development and the completing of new whitepapers. The short-term plan of the team is to conduct testing within the first quarter of the upcoming year (Q1: January-March) and formally introduce the system and app in the first half of the year. Detailed updates will be regularly shared within our community.


At present, THE9 Company is in the concluding phases of system and application development, along with finalizing updated whitepapers. The short-term goal for the team is to conduct testing in the first quarter of the upcoming year (Q1: January-March) and to officially release the system and application within the first half of the year.


Weโ€™ll keep you posted with regular updates in our community, as usual. Stay tuned for more!


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Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ vs Web3.0 ๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ



๋ชฉ์ฐจ:

1. ๋ฌธ์ œ: Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ์˜ ํ•œ๊ณ„ 2. ํ•ด๋ฒ•: Web3.0 ๊ธฐ๋ฐ˜ํ•œ THE9 ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ์˜ ์žฅ์  3. ๋น„๊ต: Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ VS Web3.0 THE9 ๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ 4. ๋น„์ „: ๊ธฐ์กด Web2.0์˜ ๋…ธํ•˜์šฐ + Web3.0 ๊ธฐ์ˆ ์„ ํ†ตํ•œ ์ƒˆ๋กœ์šด ์—ฌ์ •

์ „์„ธ๊ณ„ ๋ชจ๋“  ๊ธฐ์—…๋“ค์€ ๊ณ ๊ฐ ์ถฉ์„ฑ๋„๋ฅผ ๋†’์ด๊ธฐ ์œ„ํ•ด ๋‹ค์–‘ํ•œ ํ™œ๋™์„ ํŽผ์น˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ ์ค‘ ๋Œ€ํ‘œ์ ์ธ ๊ฒƒ์ด ๋งˆ์ผ๋ฆฌ์ง€ ์ œ๋„(Loyalty Point System)์ž…๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ํ˜„์กดํ•˜๋Š” Web 2.0 ๋งˆ์ผ๋ฆฌ์ง€์˜ ๊ฒฝ์šฐ ์ œ์ƒ์ ์ด๋‚˜ ์†Œ๋น„์ž์—๊ฒŒ ๋ถˆํŽธ๊ณผ ๋ถ€๋‹ด์„ ์ฃผ๋Š” ์š”์†Œ๊ฐ€ ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.


๋•Œ๋ฌธ์— ์ตœ๊ทผ ๊ณ ๊ฐ ์ถฉ์„ฑ๋„๋ฅผ ๋†’์ด๊ธฐ ์œ„ํ•œ ์ˆ˜๋‹จ์œผ๋กœ Web 3.0 ๊ธฐ์ˆ ์„ ๋„์ž…ํ•˜๋Š” ๊ธฐ์—…๋“ค์ด ๋Š˜๊ณ  ์žˆ๋Š” ์ถ”์„ธ์ž…๋‹ˆ๋‹ค. ์ž‘๋…„ ์ธ๊ธฐ๋ฅผ ๋Œ์—ˆ๋˜ ์Šคํƒ€๋ฒ…์Šค์˜ ์ด์ŠคํŠธ์‹œํ๋ฆฌํ‹ฐ NFT, ๋กฏ๋ฐ์˜ ๋ฒจ๋ฆฌ๊ณฐ NFT, ๋‚˜์ดํ‚ค์˜ RTFKT ๋“ฑ NFT ๋ฉค๋ฒ„์‹ญ๋„ Web 3.0 ๋งˆ์ผ€ํŒ…์˜ ํ•œ๊ฐ€์ง€์ž…๋‹ˆ๋‹ค.


THE9 Company ์—ญ์‹œ Web 3.0 ๊ธฐ์ˆ ์„ ํ™œ์šฉํ•ด ๋กœ์—ดํ‹ฐ ์‹œ์Šคํ…œ์„ ํ˜์‹ ํ•˜๊ณ ์ž ํ•œ๋‹ค. ํš๋“/์‚ฌ์šฉ/๋ณด๊ด€์ด ๋ณต์žกํ•œ NFT ์—†์ด, ๊ธฐ์กด์˜ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ๊ณผ ๋™์ผํ•œ ์‚ฌ์šฉ์„ฑ์„ ์œ ์ง€ํ•˜๋˜, ์ƒ์ ๊ณผ ์†Œ๋น„์ž์—๊ฒŒ๋Š” ๋” ํฐ ํŽธ์˜์™€ ํ˜œํƒ์„ ์ฃผ๋Š” ๊ฒƒ์„ ๋ชฉํ‘œ๋กœ ๋ธ”๋ก์ฒด์ธ ๊ธฐ๋ฐ˜์˜ ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์„ ์„ ๋ณด์ด๊ณ ์ž ํ•ฉ๋‹ˆ๋‹ค.


์ด๋ฒˆ ๋‚ด์šฉ์—์„œ๋Š”, ์ง€๋‚œ ํฌ์ŠคํŒ…์—์„œ ์ž์„ธํžˆ ๋‹ค๋ฃจ์—ˆ๋˜ Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ์˜ ํ•œ๊ณ„๋ฅผ ๊ฐ„๋žตํžˆ ์š”์•ฝํ•œ ํ›„ THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์˜ ์ฐจ๋ณ„์ ์„ ์‚ดํŽด ๋ณด๊ณ ์ž ํ•ฉ๋‹ˆ๋‹ค.



๋ฌธ์ œ: Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ์˜ ํ•œ๊ณ„

๊ธฐ์กด ๋งˆ์ผ€ํŒ… ์ˆ˜๋‹จ์œผ๋กœ ํ™œ์šฉ๋˜๋Š” ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ๋Š” ์•„๋ž˜์™€ ๊ฐ™์€ ๋‹ค์–‘ํ•œ ๋ถˆํŽธ๊ณผ ๋ถ€๋‹ด์ด ์กด์žฌํ•ด์™”์Šต๋‹ˆ๋‹ค.


๐Ÿ™์ƒ์ ์˜ ๊ธˆ์ „์ ์ธ ๋ถ€๋‹ด:


๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ ๊ฐœ๋ฐœ ๋ฐ ๊ตฌ๋… ๋น„์šฉ์ด ์ƒ๋‹นํ•ฉ๋‹ˆ๋‹ค. ๊ฒŒ๋‹ค๊ฐ€ ์ด ๋น„์šฉ์€ ๊พธ์ค€ํžˆ ์ฆ๊ฐ€์ถ”์„ธ์ด๋‹ค. Statista์˜ ์กฐ์‚ฌ ๊ฒฐ๊ณผ์— ๋”ฐ๋ฅด๋ฉด 2021โ€“2022๋…„ ์‚ฌ์ด์— ๋งˆ์ผ๋ฆฌ์ง€ ๊ด€๋ฆฌ ๋ฐ CRM์„ ์œ„ํ•œ ์˜ˆ์‚ฐ์€ 23%์—์„œ 28%๋กœ ์ฆ๊ฐ€ํ–ˆ์Šต๋‹ˆ๋‹ค. ์ถฉ์„ฑ๊ณ ๊ฐ์„ ๋งŒ๋“ค๊ธฐ ์œ„ํ•ด ๊ณผ๋‹คํ•œ ๋น„์šฉ์ด ์š”๊ตฌ๋˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.

ํฌ์ธํŠธ๋ฅผ ์„ ๊ตฌ๋งคํ•˜๊ฑฐ๋‚˜ ์„ ๋ถˆ๋กœ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์„ ๋ Œํƒˆํ•˜๋Š” ๊ฒฝ์šฐ๋„ ๋งŽ์•„ ๋งค์ถœ์ด ๋ฐœ์ƒํ•˜๊ธฐ๋„ ์ „์— ๋น„์šฉ์„ ์ง€๋ถˆํ•ด์•ผ ํ•˜๋Š” ๋ถ€๋‹ด๋„ ์žˆ์Šต๋‹ˆ๋‹ค.


๐Ÿ™์†Œ๋น„์ž์˜ ๋ถˆํŽธ:


1) ๋งˆ์ผ๋ฆฌ์ง€ ์ด์šฉ ๋ฐ ๊ด€๋ฆฌ์— ๋Œ€ํ•œ ๋…ธ๋ ฅ ์š”๊ตฌ

๊ฐ ๋งˆ์ผ๋ฆฌ์ง€ ์„œ๋น„์Šค ๋ฐ ์ƒ์  ๋ณ„๋กœ ๊ฐ๊ธฐ ๋‹ค๋ฅธ ์•ฑ์„ ์„ค์น˜ํ•˜๊ณ  ๊ฐ€์ž…ํ•ด์•ผ ํ•˜๋ฉฐ, ํฌ์ธํŠธ ํ˜„ํ™ฉ ์กฐํšŒ ๋ฐ ์ด์šฉ ์‹œ์—๋„ ๊ฐ๊ฐ ๊ทœ์ •์ด ๋‹ฌ๋ผ ์ด์šฉ์ž๋“ค์—๊ฒŒ ํฐ ๊ด€๋ฆฌ ๋…ธ๋ ฅ์„ ๊ฐ•์š”ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.


2) ๋งˆ์ผ๋ฆฌ์ง€ ์‚ฌ์šฉ์— ๋Œ€ํ•œ ๋ถˆํŽธ

๋Œ€๋ถ€๋ถ„์˜ ๋งˆ์ผ๋ฆฌ์ง€๋Š” ํ•ด๋‹น ์ƒ์ ์—์„œ๋งŒ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋‹ค. ๊ฒŒ๋‹ค๊ฐ€ ์ผ์ • ์ˆ˜๋Ÿ‰์ด ๋ชจ์ด์ง€ ์•Š์œผ๋ฉด ์‚ฌ์šฉํ•˜์ง€ ๋ชปํ•ฉ๋‹ˆ๋‹ค. ์ด ์ˆ˜๋Ÿ‰์— ๋„๋‹ฌํ•˜๊ธฐ ์ „ ์œ ํšจ๊ธฐ๊ฐ„์ด ๋˜์–ด ์†Œ๋ฉธํ•˜๋Š” ํฌ์ธํŠธ ๋น„์ค‘์ด ๋งค์šฐ ๋†’๊ธฐ๋„ ํ•ฉ๋‹ˆ๋‹ค.



๊ฒฐ๊ตญ ๊ธฐ์กด์˜ ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ ์‹œ์Šคํ…œ์€ ๋งˆ์ผ€ํŒ… ์ˆ˜๋‹จ์œผ๋กœ ๋ธŒ๋žœ๋“œ ์ถฉ์„ฑ๋„์™€ ๊ธฐ์—… ๋งค์ถœ์„ ์˜ฌ๋ฆฌ๋Š” ์ˆœ๊ธฐ๋Šฅ ์™ธ์—, ์ƒ์ ์˜ ๊ธˆ์ „์  ๋ถ€๋‹ด ๋ฐ ์†Œ๋น„์ž์˜ ๋ถˆํŽธ์ด๋ผ๋Š” ์—ญ๊ธฐ๋Šฅ์œผ๋กœ ์ด์–ด์ง€๊ธฐ๋„ ํ•ฉ๋‹ˆ๋‹ค.


ํ•ด๋ฒ•: Web3.0 ๊ธฐ๋ฐ˜ํ•œ THE9 ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ์˜ ์žฅ์ 


THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์€ ์„ธ๊ณ„ ์ตœ์ดˆ๋กœ ๋ธ”๋ก์ฒด์ธ, ํ‚ค์˜ค์Šคํฌ, ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ ์‹œ์Šคํ…œ์„ ํ†ตํ•ฉํ•˜์˜€๋‹ค. ํ‚ค์˜ค์Šคํฌ์—์„œ ์ œํ’ˆ ๊ตฌ๋งค ์‹œ ์†Œ๋น„์ž ์ง€๊ฐ‘์œผ๋กœ ๋ธ”๋ก์ฒด์ธ ๊ธฐ๋ฐ˜์˜ ํ† ํฐ์ด ๋งˆ์ผ๋ฆฌ์ง€๋กœ ์ œ๊ณต๋œ๋‹ค. ํ† ํฐ ์ˆ˜๋Ÿ‰์€ ๋‹น์‹œ ํ† ํฐ ๊ฐ€๊ฒฉ์— ๋”ฐ๋ผ ๊ฒฐ์ •๋ฉ๋‹ˆ๋‹ค. ํš๋“ํ•œ ํ† ํฐ์€ ํ•ด๋‹น ์ƒ์  ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ THE9 ํ‚ค์˜ค์Šคํฌ๊ฐ€ ์„ค์น˜๋œ ์ƒ์ ์ด๋ผ๋ฉด ์–ด๋””์„œ๋“  ์ž์œ ๋กญ๊ฒŒ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์†Œ๋น„์ž์˜ ๊ตฌ๋งค ์ด๋ ฅ, ํ† ํฐ ์ œ๊ณต, ํ† ํฐ ์‚ฌ์šฉ, ํ† ํฐ ํ™˜์œจ ๋“ฑ ๋ชจ๋“  ์‚ฌํ•ญ์€ ๊ฒ€์ฆ์ž๋“ค์— ์˜ํ•ด ํˆฌ๋ช…ํ•˜๊ณ  ๊ฐ๊ด€์ ์œผ๋กœ ๊ฒ€์ฆ์ด ๋ฉ๋‹ˆ๋‹ค.


THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์€ Web2.0 ๋งˆ์ผ๋ฆฌ์ง€์˜ ํ•œ๊ณ„๋ฅผ ๊ทน๋ณตํ•˜๊ณ  ๋ณด์™„ํ•ด ์ค„ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ, ์†Œ๋น„์ž๋“ค์ด ์ผ์ƒ์ƒํ™œ์—์„œ ์‰ฝ๊ฒŒ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ์— ์ƒ์ ์˜ ์‚ฌ์—…์— ์ง์ ‘์ ์ธ ๋„์›€์ด ๋  ๊ฒƒ์œผ๋กœ ์˜ˆ์ƒ๋ฉ๋‹ˆ๋‹ค.


๐Ÿ˜€THE9 ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์˜ ํŠน์ง•:


1) ๊ฒฝ๊ณ„ ์—†๋Š” ๊ธ€๋กœ๋ฒŒ ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€

๊ตญ๊ฒฝ, ์—…์ข…, ๋ธŒ๋žœ๋“œ์˜ ์žฅ๋ฒฝ์„ ๋„˜์–ด THE9 ํ‚ค์˜ค์Šคํฌ๊ฐ€ ์„ค์น˜๋œ ๋ชจ๋“  ๊ณณ์—์„œ ์‚ฌ์šฉ์ด ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค. THE9 ํ‚ค์˜ค์Šคํฌ๊ฐ€ ์„ค์น˜๋œ ์˜์—ญ์ด ๊ณง ์‹œ์Šคํ…œ ์ƒํƒœ๊ณ„์˜ ์˜์—ญ์ด ๋˜๊ณ , ์†Œ๋น„์ž๋“ค์€ ์ด ์˜์—ญ ์•ˆ์—์„œ ์ž์œ ๋กญ๊ฒŒ ๋งˆ์ผ๋ฆฌ์ง€๋ฅผ ์ถ•์ ํ•˜๊ณ  ์‚ฌ์šฉํ• ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.


2) ๋ธ”๋ก์ฒด์ธ ๊ธฐ์ˆ ์„ ํ†ตํ•ด ํˆฌ๋ช…์„ฑ๊ณผ ์•ˆ์ •์„ฑ ํ™•๋ณด

THE9 ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์€ ๋ธ”๋ก์ฒด์ธ ๊ธฐ๋ฐ˜์˜ ํƒˆ์ค‘์•™ํ™”๋œ ์Šค๋งˆํŠธ ์ปจํŠธ๋ž™ํŠธ๋ฅผ ํ†ตํ•ด ์ ๋ฆฝ ๋ฐ ์‚ฌ์šฉ, ์ •์‚ฐ์ด ์ด๋ฃจ์–ด์ง€๋ฏ€๋กœ, ๋ฐœํ–‰๋Ÿ‰, ๊ฑฐ๋ž˜ ๊ธฐ๋ก, ๊ธฐ์ค€ ํ™˜์œจ ๋“ฑ ๋ชจ๋“  ์šด์˜ ๋‚ด์—ญ์ด ๊ฒ€์ฆ์ž๋“ค์˜ ๊ฒ€์ฆ ํ•˜์— ํˆฌ๋ช…ํ•˜๊ฒŒ ๋ธ”๋ก์ฒด์ธ์— ๊ธฐ๋ก๋ฉ๋‹ˆ๋‹ค. ์œ„๋ณ€์กฐ, ํ•ดํ‚น ๋˜๋Š” ์ธ์œ„์ ์ธ ์กฐ์ž‘ ๋“ฑ ๋ฆฌ์Šคํฌ๋ฅผ ํ”ผํ•  ์ˆ˜ ์žˆ์–ด ์•ˆ์ •์„ฑ์„ ๋ณด์žฅํ•ฉ๋‹ˆ๋‹ค.


3) ๋ฌด์ƒ ์„ค์น˜ ๋ฐ ์ œ๊ณต

THE9 Company๋Š” ํ˜์‹ ์ ์ธ ์ œ์กฐ๊ณต์ • ๋ฐ ์‚ฌ์—…๋ชจ๋ธ์„ ํ†ตํ•ด ๊ธฐ์กด์˜ ๋งˆ์ผ๋ฆฌ์ง€ ์†”๋ฃจ์…˜๋“ค๊ณผ ๋‹ฌ๋ฆฌ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ๊ณผ ํ‚ค์˜ค์Šคํฌ ๊ธฐ๊ธฐ๋ฅผ ๋ฌด์ƒ ๋ Œํƒˆ ํ˜•ํƒœ๋กœ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค. ์†Œ์ƒ๊ณต์ธ๋“ค์€ ๊ธฐ๊ธฐ์™€ ์‹œ์Šคํ…œ์„ ํ™œ์šฉํ•˜๋ฉด์„œ๋„ ๊ธˆ์ „์  ๋ถ€๋‹ด์„ ์ „ํ˜€ ์ง€์ง€ ์•Š์Šต๋‹ˆ๋‹ค.


4) ํ‚ค์˜ค์Šคํฌ ์™ธ ๋‹ค์–‘ํ•œ ์ƒ์  / ์ด์šฉ์ž ์ง€์› ํ”„๋กœ๊ทธ๋žจ ์ œ๊ณต

ํ‚ค์˜ค์Šคํฌ ๊ธฐํ”„ํ‹ฐ์ฝ˜/์ƒํ’ˆ๊ถŒ, ์ ์ฃผ์—๊ฒŒ ๊ธด๊ธ‰์ž๊ธˆ์„ ์ œ๊ณตํ•ด ์ฃผ๋Š” ์‹๊ถŒ ์„ ๊ตฌ๋งค ์„œ๋น„์Šค, ์„œ๋น™ ๋กœ๋ด‡๊ณผ์˜ ์—ฐ๋™, ํ‚ค์˜ค์Šคํฌ์šฉ AI ํœด๋จผ ๊ธฐ๋Šฅ ํƒ‘์žฌ, ์‹์ž์žฌ ๊ณต๋™๊ตฌ๋งค ๋“ฑ์˜ ํ”„๋กœ๊ทธ๋žจ์„ ๋‹ค๊ฐ์ ์œผ๋กœ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.


5) ํ˜„๋ช…ํ•œ ์†Œ๋น„๋ฌธํ™” ์ •์ฐฉ : Kiosk to Earn(K2E)

์†Œ๋น„์ž๋Š” ๋งˆ์ผ๋ฆฌ์ง€๋กœ ๋ฐ›์€ ํ† ํฐ์„ ํ†ตํ•ฉ์ ์œผ๋กœ ์–ด๋””์„œ๋“  ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๊ณ , ๊ฑฐ๋ž˜์†Œ์—์„œ ํ™˜์ „์ด ๊ฐ€๋Šฅํ•˜๊ธฐ ๋•Œ๋ฌธ์— ์ถ•์ ํ•œ ๋งˆ์ผ๋ฆฌ์ง€๋ฅผ ๋‚จ๊น€์—†์ด ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋˜ํ•œ ์ƒํƒœ๊ณ„ ํ™•์žฅ์— ๋”ฐ๋ผ ํ† ํฐ ๊ฐ€๊ฒฉ ์ƒ์Šน๋„ ๊ธฐ๋Œ€ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์„ ํ†ตํ•ด ์ผ์ƒ์ƒํ™œ์˜ ์†Œ๋น„๊ฐ€ ๋‚˜์˜ ์ด์ต์œผ๋กœ ์—ฐ๊ฒฐ๋ฉ๋‹ˆ๋‹ค.



Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ VS Web3.0 THE9 ๋งˆ์ผ๋ฆฌ์ง€ ํ”„๋กœ๊ทธ๋žจ


์กฐ๊ธˆ ๋” ๋ช…ํ™•ํ•˜๊ฒŒ ๊ธฐ์กด์˜ Web2.0 ๋งˆ์ผ๋ฆฌ์ง€ ํฌ์ธํŠธ์™€ THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œ์„ ๋Œ€์กฐํ•ด๋ณด๋ฉด ์•„๋ž˜์™€ ๊ฐ™์ด ์ •๋ฆฌํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. THE9 ๋งˆ์ผ๋ฆฌ์ง€๋Š” ์‚ฌ์šฉ์„ฑ, ํ™•์žฅ์„ฑ, ์ง€์—ญ ์ œ๋ž€ ,๋น„์šฉ, ์ ์šฉ ๋ถ„์•ผ, ๊ทธ๋ฆฌ๊ณ  ์œ ํšจ๊ธฐ๊ฐ„ ๋“ฑ ์ธก๋ฉด์—์„œ ํ˜์‹ ์ ์ธ ํŠน์ง•์„ ๊ฐ€์ง€๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ํŠน์ง•๋“ค์€ ์ด์šฉ์ž ๊ฒฝํ—˜๊ณผ ํŽธ์˜์„ฑ์„ ํ˜์‹ ์ ์œผ๋กœ ์ฆ๋Œ€์‹œํ‚ฌ ๊ฒƒ์ž…๋‹ˆ๋‹ค.


๊ธฐ์กด Web2.0์˜ ๋…ธํ•˜์šฐ + Web3.0 ๊ธฐ์ˆ ์„ ํ†ตํ•œ ์ƒˆ๋กœ์šด ์—ฌ์ •

THE9 Company๋Š” 2007๋…„๋ถ€ํ„ฐ ๊ตญ๋‚ด ์ตœ์ดˆ ๊ฒฐ์ œ/ํ‹ฐ์ผ“ ๋ฐœ๊ถŒ์šฉ ํ‚ค์˜ค์Šคํฌ๋ฅผ ๊ฐœ๋ฐœํ•ด ์™”์œผ๋ฉฐ, ์ตœ๊ทผ 3๋…„๊ฐ„์— โ€˜THE9 ํ†ตํ•ฉ ๋งˆ์ผ๋ฆฌ์ง€ ์‹œ์Šคํ…œโ€™ ๊ฐœ๋ฐœ์— ์ง‘์ค‘ํ•ด์™”์Šต๋‹ˆ๋‹ค. ๋‹จ์ˆœํžˆ โ€˜๋ธ”๋ก์ฒด์ธ ๊ธฐ์ˆ โ€™์„ ๋งˆ์ผ€ํŒ… ๋„๊ตฌ๋กœ๋งŒ ํ™œ์šฉํ•˜๊ณ  ์ฝ”์ธ์„ ๋ฌดํ•œํžˆ ๋ฐœํ–‰ํ•˜๋Š” ์‹œ๋Œ€๋Š” ์ด๋ฏธ ์ง€๋‚˜๊ฐ”์Šต๋‹ˆ๋‹ค. ๋ธ”๋ก์ฒด์ธ์„ ์ผ์ƒ ์ƒํ™œ์— ํ†ตํ•ฉํ•˜์—ฌ ์‚ฌ์šฉ์„ฑ์„ ๋†’์ด๋Š” ๊ฒƒ์„ ๋ชฉํ‘œ๋กœ ์‚ผ์•„, ๊ธฐ์ˆ ๊ณผ ๋น„์ฆˆ๋‹ˆ์Šค ๋ชจ๋ธ์˜ ๊ฒฐํ•ฉ์œผ๋กœ ๋Š์ž„์—†๋Š” ๊ฐ€์น˜๋ฅผ ์ฐฝ์ถœํ•˜๊ณ  ์ž ํ•ฉ๋‹ˆ๋‹ค.


ํ˜„์žฌ THE9 Company๋Š” ์‹œ์Šคํ…œ/์•ฑ ๊ฐœ๋ฐœ ๋ฐ ์‹ ๊ทœ ๋ฐฑ์„œ๋ฅผ ๋งˆ๋ฌด๋ฆฌ ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ๋‚ด๋…„ 1๋ถ„๊ธฐ(1โ€“3์›”)์— ํ…Œ์ŠคํŠธ๋ฅผ ๊ฑฐ์ณ ์ƒ๋ฐ˜๊ธฐ ๋‚ด์— ์‹œ์Šคํ…œ๊ณผ ์•ฑ์„ ์ •์‹ ์ถœ์‹œํ•˜๋Š” ๊ฒƒ์„ ๋ชฉํ‘œ๋กœ ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.


์ž์„ธํ•œ ๋‚ด์šฉ์€ ์ปค๋ฎค๋‹ˆํ‹ฐ์— ์ง€์†์ ์œผ๋กœ ์—…๋ฐ์ดํŠธ ํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค.


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